Emergence

  • Roles: Tech Team/Programmer

  • Software: Unreal 4.4, Perforce, Adobe Photoshop CC, Autodesk Maya 2014

  • Emergence was my first project using Unreal 4 from UCF. It is a unique blend of a first person shooter and a tower defense game. The game was created during one semester by a team of 15 people. As a programmer I programmed one of the four turrets, the player objectives, and created the money system. I assisted on the first level by creating the level blueprint and the enemy pathing. I designed and programmed the tutorial level and the credits level.

  • Emergence was presented at Indienomicon Expo 2014

  • Dates: August 18, 2014 - December 9, 2014

 

Links

 

Full Game Playthrough (Video Playlist) Features Trailer